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Gcit gamecube
Gcit gamecube







gcit gamecube
  1. #Gcit gamecube 480p
  2. #Gcit gamecube update
  3. #Gcit gamecube pro
  4. #Gcit gamecube iso

Memcard Multi – If “On” Nintendont will use one shared memcard file for all games, if “Off” it uses a single memcard file for each game, I personally recommend the single card for each game so that if a game corrupts the save it doesn’t effect the entire card. Memcard Blocks – The size of the memory card (useful when using memcard multi, using anything over 251 blocks can freeze games) Video – Set video mode (PAL/NTSC/480PAL/480NTSC/Auto) use Auto normally. Language – Set what language you want the game to run in (Handy for some PAL games if you want a certain language, not used normally) MaxPads – Set the maximum controllers enabled (Up to 4 and it should be 4 by default.) Log – Creates a log file on your SD that can be used to determine errors by the developers. USB – Turn it on if you are using a USB Device for your games.ĭrive Read LED – Makes the Wii drive light up when reading games. OSReport – Makes a report that Developers can use to fix errors. Use HID device – Enables the use of wired usb controllers (Turn it on for PS3/PS4 controllers, Logitech F510, Mayflash USB adapters and the Wii U GC Controller Adapter.)

#Gcit gamecube 480p

txt files for cheats (If you aren’t using cheats dont turn it on)įorce Widescreen – Makes Nintendont try and patch the game to support widescreen tv’s.įorce Progressive – Makes Nintendont try and patch the game to support 480p resolution.Īuto Boot – If enabled Nintendont will automatically load the last game you loaded next time you launch it, holding B will stop this. Memcard Emulation – Turn Memory Cards on or off (If on it will emulate a memory card on your SD/USB, If off it will try and use a real Memory Card which you can use on a GC compatible Wii.)Ĭheat Path – To enable use of. I recommend doing this straight away.ĭebugger – Turn the Debugger on or off (Not important for regular use)ĭebugger Wait – (Another debug option not important for regular use)

#Gcit gamecube update

Now load up the Wii U, go into Wii Mode, load up the homebrew channel, select nintendont and hooray! smash bros melee, on your Wii U! Before playing anything, go into settings in Nintendont (press B), then the update menu (press X), you can download the newest software update for the app. Download metal.xml and icon.png and put those into the same folder.

gcit gamecube

Put this into your sd card in /apps/nintendont - name it boot.dol. It's really quick to do this.Īlmost there! Download the newest version of Nintendont.

gcit gamecube

Select it to transfer in DiscEX format which Nintendon't can read.

#Gcit gamecube iso

Using this application, open each ISO and send it to your SD card or USB stick in a folder called GAMES on the root of the card. The compress my shit I want more space option: When loaded directly Nintendont looks for games at: The 1:1 quick and easy option, or the "I have a mac" option: Excellent! You now have TWO GLORIOUS OPTIONS. So, you've got the games ripped onto your USB stick or SD card. I will not discuss finding ISOs by other means, as it's against NeoGAF rules, and it's bad to do. You can rip your collection using a homebrew'd Wii console and Cleanrip. All you need is an SD card and one of these selected games:Īs above, plus LetterBomb is available as an exploit too.įirstly, you need your gamecube games in ISO format. I will assume you already have the homebrew channel installed on your Wii U. No gamecube ports or memory card ports on the console? Who cares. Nintendont can also play games in widescreen, and emulate the memory card.

gcit gamecube

#Gcit gamecube pro

Nintendont supports Wii U Pro Controllers, Classic Controllers, Dualshock 3, Wii Remotes and even GameCube controllers via adapters (and the upcoming official adapter will likely work too).









Gcit gamecube